04-17-2008, 03:32 PM
You're correct, Tenchu - game design isn't an official title because it's a collective word for various designers. The lead designer is credited as the Director, but then you have other designers like Stage/Level Designers, Character Designers, Monster Designers, etc. They're part of the game design team and counted as game designers.
My plans? Alright.
1) Keep in touch with Massive Entertainment. They've put together a QA-team, and we'll be working next week, full working hours. QA-teams is a good way to get a foot on the other side of the door. I'm also buying a new computer. Going to work a lot with my platform game as well as using the map editor that comes with Unreal Tournament 3.
2) Internship with them during University studies.
3) After getting a degree, I'll apply as part of the game design team, preferably as a Level Designer. I'm not sure there is such a thing as Story Designer, but I wouldn't mind working with the story.
4) Hope they'll let me lead a project for an FPS game after having been employed there a few years. I think they're the type of company tha would do FPS. They've only made 2 games (3, but 1 is a sequel), so they're still young.
5) Move on from there. I really want to work with different sorts of games.
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