04-17-2008, 06:40 PM
if you are interested. in game play(ui,battle scenes,... etc) knowledge in programming is essential even with our recent technology there are limits to you can do. Whats the point of designing a really nice battle scene if it is impossible to make. Stick with aesthetics and story design if your not into programming. Well hopefully by 2012 there would be a game designer studio program. there have been manga studio and anime studio we really cant tell that it wont happen. for now we got editors from stand alone games
I never mention for you to compete with the market. When i say game i mean game in general flash game, web based game, custom map created games or mods not just stand alone game.If your serious about programming since about a year ago you should have made progress already plans are good but something playable is better. I only mention DOTA to show that it is not really impossible to succeed as a solo game designer. DoTA is Level design to the highest power and so is Counter strike both are mods both become very famous . Well any you mention you are making a something with UnrealEd good luck to you.
some FF titles are not meant to be as great as the other. X-2 for example it just fan service IMO. They target specific fans of the series that why some of us might not like it.
Never liked Capcom games. Tecmo is my fave game devoper they made a game that provide a very original game experience "Monster Rancher 2" little story, lame fight interface but the goal of the game makes up for all its shortcomings. too bad tecmo is so little to be noticed.
Last edited by chaseme : 04-17-2008 at 07:18 PM.
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