04-17-2008, 07:12 PM
I know that it's like impossible to get hired as a Project Manager/Lead Game Designer/Director unless you have big bits of experience and merits. Here's an excerpt from Massive Entertainment:
PROJECT MANAGER:
Do you want to become our next Project Manager and create fantastic games with some of the most talented people in the industry? Are you challenged by helping us maintaining our reputation of delivering top-quality titles and being part of one of the greatest studios? As our gaming Project Manager, we want you to contribute with good comprehension of all aspects of project management to successfully manage and coordinate the complete production process!
You will manage team Leads and together define and create effective schedules/project plans and milestone deliverables, for the project. To ensure successful completion of the product you coordinate resources throughout the development, by facilitating and driving the team communication and motivation. This includes reporting to and assisting VP of Product Development in supporting the strategic planning process besides coordinating with staff and handle task interdependencies to ensure timely and accurate deliveries.
An important part of your job is to work closely with CFO and team Leads to manage budgets and profit goals of the project. This also means providing financial, technical, and creative input to management on the product. To interact with external development partners, contractors, and outsourcing providers is necessary. Primary is contact with publisher to establish and maintain proper expectations and represent Massive Entertainment’s professional approach to game development. Amusing and fun might also be to represent the company at Game events around the world.
Required skills and experience:
You play computer games regularly and have:
Minimum of 3 years Project Management experience is a must (team consisted of 30 members or more)
Expert knowledge of hardware and software game industry trends.
Excellent verbal and written communication and collaboration skills.
Must be driven and enjoy working in a fast paced environment proactively.
Experience of facilitating effective project planning and decision making besides having the capacity to provide clear goals and motivate your team.
Must be extremely organized and detail oriented with the ability to drive large-scale projects.
Helpful additional skills:
Experience from the game industry.
Experience of Scrum or other kinds of agile methods.
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