Quote:
Originally Posted by Tyrien
If you were keeping up on development stories with MGS4 you'd have known that Hideo has a great time developing MGS4 and even forced the development team to do a few things differently.
To be honest I don't really think you have much of an interest in the story; which takes away a lot from enjoying the game. The games aren't like most game sequels. In fact the games themselves play out like a series of movies. Much like the Godfather, Lord of the Rings, or Godfather series. Even if MGS4 there's references to everything that's happened in the previous 3 games. It's not just rehashing the same theme.
MGS4 doesn't use the fixed camera. Neither did MGS3. It was a free roam 3rd person camera.
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You're right... I didn't really like MGS2 and 3. Though I thought the story in 1 was amazing the story in 2 was weak and I didn't really give 3 much of a chance as it started out looking like it would be more of the same. As for the camera in 3... whatever the camera was like, I remember it being awkward... perhaps it was the controls. Whatever... the behind the back 3rd person perspective is the most natural camera angle to play a stealth/action game in my opinion.