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Athefre (Offline)
New to JF
 
Posts: 17
Join Date: Nov 2008
Location: Mount Airy, NC
11-24-2008, 07:25 PM

NES:

Dragon Quest (all)

SNES:

Super Mario RPG
Chrono Trigger

GB:

Dragon Warrior Monsters 2 (either version)
Zelda Oracle of Ages/Seasons (if this counts)
Any Pokemon

DS:

Etrian Odyssey 2

N64:

Paper Mario 64

PS:

Vagrant Story

GC:

Skies of Arcadia: Legends

PS2:

Kingdom Hearts 2
Kingdom Hearts
Dragon Quest VIII
Xenosaga Episode I
Xenosaga Episode III
Final Fantasy XII
Shadow Hearts: From the New World
Mana Khemia
Persona 3
Star Ocean: Till the End of Time
Dark Cloud 2
Rogue Galaxy
Jade Cocoon 2

360:

Blue Dragon
Oblivion

There aren't many RPGs I like for 360. Eternal Sonata had very little enemy variety, every battle felt exactly the same because each new area you get to has one or two different enemies. Plus, along with that, at the start of a battle the enemies will be positioned in one of maybe 2 possible positions, which means a maximum of 4 different battle looks. That takes the fun out of every battle except for the bosses. Lost Odyssey was almost the same way, it had more enemy variety but was also glitchy and the animations were bad in most scenes.

I don't really like many Final Fantasy games, the only ones I've loved are FF1 and FFXII. The others have too many minigames and the environments, enemies, and battle system isn't as interesting to me as the what is in Dragon Quest.

Last edited by Athefre : 11-25-2008 at 09:22 PM.
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