03-28-2009, 10:04 AM
I think that downloading games is the future - but streaming games is not. At least not for a while. I don`t believe this system will be able to pull it off.
Why? For one, the most obvious neck to the average person, is that most of the US (the largest market for games) does not have steady broadband.
But let`s ignore that, and say that they offer a wonderful plan that gets everyone connected at the speed necessary to stream the games.
A server, somewhere, is going to have to do the rendering.
One user for testing? EASY. Ten users at a convention display? No problem. 1000 user in a beta test? Sure, can do that.
100,000 users? 500,000 users? Let`s say it sells only a quarter of what the PS3 has sold (it being the worst selling of this generation`s hardware)...
We`re talking about 5 million users with the potential to be online at once expecting LATENCY FREE rendering.
HAHAHAHAHA
This is an interesting idea that just simply doesn`t scale well.
If anyone is trying to find me… Tamyuun on Instagram is probably the easiest.
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