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BucktheWolf (Offline)
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04-16-2009, 10:13 AM

Quote:
Originally Posted by iPhantom View Post
Problem is this relies on internet. Lags are common for some people so I doubt it's playable the same as consoles.

Consoles are still here to stay.
The consoles seem to do pretty well with their internet gaming...
Isn't WoW an internet game?
There's lag, but people groan and get over it.
The internet is not the problem. It's the streaming vs. downloading a hard copy.

Quote:
Originally Posted by superheel
I don't see a transition from CD-DVD to DL anytime soon, maybe a transition to Blu-Ray will happen first.
That already happened. So did downloading games. Nintendo's had downloadable games since SNES.

I see potential in this, something small and portable with a good supply of rentable games that you don't have to LUG EVERYWHERE...

If they were to become big enough, they could have enough server power, or they may have found a way to streamline streaming (YouTube doesn't seem like the most advanced streaming system; I'm reluctant to think that it's comparable to what the game company has in mind).

Also, it can't be terribly, terribly difficult to have a save-state machine that saves your progress every 10 seconds so that if you're disconnected, you can start roughly where you were when it ended. Or something similar.

This is a broad subject covered in a tiny article in a thread post. There's probably so much more that is going into consideration, or that could go into consideration, after the original release.


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