Thread: Project Natal
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Aniki (Offline)
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Posts: 1,232
Join Date: Sep 2008
Location: Europe
06-18-2009, 02:12 PM

I'm very pessimistic about this whole Natal hype. And yet I see people all over the internet jumping quickly to conclusions.

The two videos didn't really impress me,as I saw many flaws in them, like in first video where the girl is playing F1 racing game. I wish to see you play a game holding your hands like that, you'd get tired before the race finishes. Which means controllers will still be needed to play racing games, so natal doesn't really show anything new in this department.
Next, there the kid playing Godzilla. If you'll look at his legs you'll notice that he needs to move forward so that the monster would move too. And that's quite difficult and not very comfortable if you don't have a very spacious room. The same thing will go with any game that require lots of movement and I can't wait to see how they're gonna fix the problem.
Then, there's the skateboard game. Well, it proves that Natal doesn't exactly recognize body movements. It looked more like the kid was timing the movements with the game, and not really playing.
And of course the Milo video. "Milo is a character that can recognize us, he can recognize our faces, he can recognize our voices, he can recognize emotions in us". Now all we need is for Milo to make his own decisions and we've got ourselves a genuine AI., and the more I watched, the more I doubted, I got the same impression as in the skateboard scene, it seemed to me like the girl is talking in the right moment while program is running. Well, even if I'm wrong about that, you'll still get bored quickly playing games that are made solely for interacting and yet have limited dialog options.

In the end the point of my post is - to people who already started dreaming about playing games like Final Fantasy or Halo on Natal, I'm gonna have to disappoint you. it'll take 3-5 years for companies to start creating games where you can freely move and have complete interaction with non-playable characters. The way I see it right now, Natal is just a candy-coated Wii console, except without a Wii controller.
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