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Originally Posted by JoshAussie
I agree that Natal was the most impressive - by far.
I did go and watch the PS3 motion thing iphantom posted and aside from the "better" graphics PS3 and 360 have compared to the Wii I honestly didnt see anything new - I dont know if anyone else noticed but at no stage in that movie (Im mainly talking about the fps now) did he turn in a 360 motion, all i saw was the basic Wii concept with PS3's ability to produce better graphics.
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The Sony Motion Controller also use a motion sensor but it is augmented with visual information fed by a camera that can see a tracker (the glowy end of the remote). The presence of the motion sensor in Sony's product is significant because that's what propelled the visual motion tracking from "relatively bad" to "really cool". Why? Because optical (color) tracking alone was simply not good enough. But when combined with a motion sensor, it actually surpasses the Wii Motion Plus.
Thanks to the internal sensor, the Sony Motion Controller knows exactly what orientation/acceleration it currently has but it also knows exactly where it is in space and what kind of motion the controller is really doing in the real world. Unlike the Nintendo solution, Sony has much less "guess work" to do because it can "see" what's going on, although we think that games will still have to make some assumption about the current activity.
On top of that, it will be available on Spring 2010. I predict games from Wii being ported to PS3. The only problem of PS3 is the price... and buying a PS3 + and expensive controller isn't the best idea. Everybody was looking forward for a price cut by Sony on E3 but it really disappointed everyone.