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Columbine (Offline)
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Join Date: Jun 2009
Location: United Kingdom
06-26-2009, 01:05 PM

Quote:
Originally Posted by Salvanas View Post

But if it gets to the point where they rape in reality, then it's not the games fault, but the persons mind. Nyororin's statement summed up the fact perfectly.

MMM + Columbine: In GTA, we could argue that the main goal is to create am illegal, wealthy standing in the big city via gunning down anyone in your way, killing anybody, blowing anything up and so on, so on. Let's not get into a comparison debate here, but GTA has a main goal, and it revolves around killing.

Also, MMM, it IS a dangerous message being sent, but again we have minds for a reason. A person who TRULY thinks that women WANT to be raped in reality, need to get checked.

The banning of these games would not effect me in anyway, but I see no harm in them, seeing as they are not affecting anyone in reality. It's all to do with a person's mind.
I appreciate it was late when you answered, but please re-read my original post. The points I made about GTA were that it is more detached from reality and that the victims are generic and have no personality. Same with the ninja games and so forth that other people mentioned. In those situations, the ability to fulfill those actions is difficult (lack of ninja skills, ability to fly helicopters, reset life when shot to bits by cops etc) and unfounded in reality. In the rape games you are technically an ordinary person. Take the stalking-of-a-train game; what man would believe they couldn't over power a 12 year old girl if they wanted to? That's a much smaller leap from fantasy to reality and it's dangerously small. The human mind is vastly suceptable to subtle messaging so even if a person IS still aware that rape is wrong and 'should remain in fantasy land' it will still alter, probably in some quite significant ways, the way they think about women and girls.

Again I highly disagree that it's not at least partially the responsibility of the game producers not to encourage this kind of thinking, especially as it has a higher risk OF drawing mentally unstable individuals to it, and then egging them on to acting out in real life than most commercial games. If a risk is there, it should be taken into account quite seriously.
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