06-28-2011, 03:46 PM
I liked how Square Enix tried something different with the battle system for Final Fantasy but I really felt like that the gameplay was more suited for an MMO. It was just too frustrating (at least to me) to have to sit there, press a button, and wait for an orange gauge to fill up for them to attack (and them only hitting once; maybe occassionally getting 5+ hits in as well). I felt like it would've been much easier to just attack without having to relay on something like that ;;
The Gambit system, I thought was alright. I wouldn't want to put all characters on that setting since AIs, to me, aren't always very reliable on the choices/actions they choose to execute but being able to adjust their actions with that kind of system does help to set up them up so that way they can be a little reliable.
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