Quote:
Originally Posted by Sumippi
It gives (1) damage right away to the character who declares the attack/ guard declaration before the/its turn is over.
In this case, the cards whose name level has become discards(?) should be placed in a pile of discards, not in a pile of damage...????
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Excellent translation, thank you once again, Sumippi! It makes perfect sense: Until end of turn, Hell (this card) does 1 damage to each character who declares attack or block. If a character is defeated this way, put him into the discard pile instead of the damage pile.
The discard pile and damage pile are game terms
Hmm I like this card, it prevents your opponent to use weak characters to block your big ones, as it will kill them before they can block! And it has a nice picture too ^^
Another card translated, thanks to Sumippi!!! Thank you!
Next card coming up soon!