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gaming in japan -
04-28-2009, 03:14 PM
Hi, I'm Mysticlight and I really want to go to Japan as soon as possible. I want to design games as a job and just wondered how I might go about this sort of thing in Japan.
Sorry if this is the wrong catergory, I just joined this forum. |
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04-28-2009, 04:05 PM
requirements. Like, what should I do to get into this career in Japan
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04-28-2009, 04:20 PM
Can you speak fluent Japanese?
If not, then why would they choose someone who can't speak Japanese, when there are perfectly capable people living in Japan already? If you want to be part of the English marketing team for games, that would be a good idea, but you would need to speak some Japanese too. If not, design games where you are now. America and the UK are doing well for gaming at the moment, so that would be your best bet. For any game design job, you need an outstanding portfolio, a degree, and work experience. Any design or media based job is very competative with many people all wanting the same job. You have to be better than everyone else. |
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04-28-2009, 04:28 PM
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I am going to learn japanese soon, so by the time I go to Japan I will be fluent. I think I will get all the qualifications in the UK first, then go over there. Do I need any special extra qualifications for doing this is japan, besides learning the language? |
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04-28-2009, 04:31 PM
Welcome.
Well first of all you can't just be a 'game designer.' They are the people at the top, so you need to have a speciality and work your way up. Decide if you want to be a modeller, a concept artist, a programmer, a sound technition etc. Get a degree in that, first. You can work your way up the ranks after you have worked there a long time, up to senior modeller/animator for example, then up to game designer, who decide the initial ideas. You need to have skills in all areas and specialise in one if you want to be an actual 'designer.' I'm getting my degree in Computer Animation so I can be a modeller and animator. Do you have any experience in any of those areas? Are you good at art, or maths for example? |
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04-28-2009, 08:11 PM
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How do you think I should get into this? I am a novice at modelling, I can only make simple animations with it. At the moment my art isn't fantastic. I know what I want to draw and how I want to draw it, toning and stuff, but I stopped art at year 9. My maths is about average, I could get it much better with revision. What are your thoughts? (thanks very much for your help btw ) EDIT: I don't know whether you could call this a skill, but I am a fantastic day dreamer |-) |
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04-28-2009, 08:22 PM
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I want to be realistic with you, but since you have no real interest in art, which modelling, animating, texturing, scripting and storywriting fall under, and your maths is average, which programming comes under, your chances are looking kind of slim. You really need to pick one of those things and work your way to the top to be a producer. It's going to be hard if you aren't particularly good or passionate about one of those areas. Which is the most likely you are to be best at/interested in? Oh and you are welcome |
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04-28-2009, 08:48 PM
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So, basically, something where I can be creative.Designing creatures/people, writing etc. I write or draw what I daydream. Anymore help? |
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04-28-2009, 09:05 PM
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Are you doing A Levels? You pretty much need to, and if you are going to, I suggest you do Art and Design, English Literature or Language, and then pick 1 or 2 other subjects you are interested in. Do you have any examples of art work and writing I could see? ~ |
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