Quote:
Originally Posted by iPhantom
Partially incorrect. I don't buy a game which is not know or popular. Piracy helps trying it out. After that it gets way popular that other people hear of it and go buy it. This is how it works, not your way. If a game sucks, it's all wasted money, and there is no difference by playing something you pay or not... don't know where you saw this, but a game is enjoyable no matter what. Blindly following a company which overprices games does not make you honesty, it makes you unable to judge.
DVDs and games are expensive. Movies might not be much, but games certainly are. The difference between manufacturing and selling price is huge. They can give any price they want but people like you would still say 'they are expensive to make'.
|
These are just crocodile tears. This is 2009, so you know what, I try out my games too? I do. They are called "demos" and almost all games have them. I don't have to steal the game to "try it out". Don't believe warez and pirate sites. There is no 24 hour "rule". So yes, I agree, pirated games increases publicity....
among other pirates. I can read reviews, play demos, watch online videos, try in store, discuss a game online and do all kinds of things to determine if I want to buy a game
that aren't illegal. I don't buy that many games a year, so when I do, I make sure it is something that I am going to want to play. Easy to do these days, legally.
Don't confuse manufacturing and making a game. Manufactoring is inexpensive...probably less than a couple dollars a game. But making a game (like a movie) is very expensive. Players demand more, and costs go up. It's funny, because I think the Atari 2600 games cost 40 dollars when they came out in the late 70s and here in the late 2000s games don't cost much more than that. The prices of DVDs has actually gone down in the past 10 years.