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07-17-2007, 11:22 PM
Wii controls are odd because they've not fully figured out how to make them completely enjoyable. Again, the Wii has lots of potential that clearly aren't being used. PS3 are sticking to used concepts that they know will sell, and many third-party companies will rely on previous trademark titles.
As for the graphics, I think Nintendo already proved a point with the sales of the Wii that gameplay still is the most important aspect of a game, period. After that comes the music, sound effects and graphics in that order which enhance the gameplay experience, and the story and characters which give depth to the game (should there be a need for one). See how everything is used to enhance gameplay? I've played demos from PS3 such as Blast Factor and Motor Storm. Blast Factor was truly a blast, it's a very innovative, beautiful and wicked version of the old-time space-invader/asteroids. I can't wait for more innovative games from Capcom and Seeds. We don't see enough innovation nowadays. That's what I'm waiting for. We need new, fresh titles that offer a solid gaming experience. Remember Clover Studios? The games they made were innovation. <3 |
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07-25-2007, 11:59 AM
Do Sony want me to buy an Xbox 360?
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