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05-18-2008, 08:01 PM
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05-18-2008, 08:17 PM
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Oh and also, quote from Wikipedia. 'A major feature of the controller is the ability to sense both rotational orientation and translational acceleration along all three dimensional axes, providing six degrees of freedom.[7] This became a matter of controversy, as the circumstances of the announcement, made less than eight months after Nintendo revealed motion-sensing capabilities in its new game console controller (see Wii Remote), led to speculation that the addition of motion-sensing was a late-stage decision by Sony to follow Nintendo's move.' Sony doesn't even have a franchise I can think of. Nintendo's is Mario, Sega's is Sonic, Microsofts' is Halo and Sony's is...? And by the way, you didn't even mention Mario which seriously gives me doubts about your knowledge. And finally, I don't give a damn what you think of my knowledge of the gaming world ^_^ |
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05-18-2008, 08:25 PM
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Yeah but it's not like the mascot, it hasn't been there all the way and it isn't something you instantly think of when you think of the PS3 [well not in my opinion anyway.] |
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05-18-2008, 08:27 PM
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A lot of games have options controls of the sixaxis. Typically driving games. Folklore also made good use of the Sixaxis. There were a variety of different combination you had to use in common gameplay. The Eyetoy (Now called the PSEye) has gotten a lot better since the PS2 Days. There's no real games that use it other than eye of judgement (mainly because it's a $40 'controller' on it's own so making it a requirement wouldn't be wise unless included with the game). There's several PSN games that take advantage of it. One of my favorite is Trials of Tropoq. Quote:
Tyrien.DeviantArt~ As of 08/11/2008 5:33 PM Eastern Standard time I now officially own: Miyavi, Kyo, Yuusuke, Maya, Gou, Aki, Aoi, Jun, Yusa, Jui, Key, Heechul, Yesung, Riku, Kei, Jyou, Satoshi, Takeru, Sin, Teddyloid, ♀Yooh♂, Reo, Tomoya, Tatsuro, Hitsugi, Kyoharu, Takanori Nishikawa, Jay Chou, Hirokai, Die, Kaoru, Shinya, and Toshiya. |
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05-18-2008, 08:29 PM
@ MM. Have you been sleeping for the past whole year? The motion sensing is utilized in almost all the games... God, I cannot belive I am wasting my time with you, as you have no proof to back up your self-made claims.
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05-18-2008, 08:32 PM
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I must admit, I haven't played the Eye-Toy since the PS2 days, which I was certain had faults. It was in no way completely flawless and could dectect everything, and that wasn't my fault the way I was playing it. I was watching people playing it in the shopping center and it was the same for everyone. I personally wouldn't buy it unless it was bundled with something, like I probably wouldn't have bought the Wii Wheel but it came bundled with Mario Kart Wii. |
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05-18-2008, 08:34 PM
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As for the mascot, officially its Toro, but it used to be Crash. I played Lair at a friends house and thought the Sixaxis need a little ticking and I used Sixaxis on RS: V and though to myself, no this was unnecessary because you only used the sixaxis with the Snake Camera and that was just it. The main problem with the Sixaxis is that it is mighty inaccurate. |
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05-18-2008, 08:38 PM
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And no I haven't been sleeping for the past year. I admit I'm not as much in tune in the gaming world as I was when I was 12. But you know, some of us have A Levels to think about, exams to revise for and I generally can't sit on my ass all day reading game magazines. If I want to get into the game design industry then I need these qualifications. |
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