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06-30-2009, 04:13 AM
Hey MissMisa!
well, main thing that I dislike about this picture isn't something that's wrong at all. Basically I think she's too overweight. There's obviously nothing wrong with that, and I don't know if that's what you were going for? But most people (including myself) find that unappealing. And appeal means a lot in art. heres some tips: you can trace your character like I did there, so that you can see what the shape of the body looks like. With all the clothing and accessories on top it's sometimes hard to see if the anatomy is right or not. Once you are happy with the shape of the body, THEN move on to the clothes. Balance! even when sitting down characters must be balanced. Your character is sitting right on the edge of the seat, and with her feet in the air like that, a lot of her weight is in front of her. She would probably fall off the chair if she sat like that. so you can: move her back to the center of the seat, or move her legs so that her feet are on the floor. That way she has the support of being grounded. hmmmm, that's about all I can think of really. Practice practice practice (I hate that saying, but it's true) oh and sorry for always drawing these generic looking anime characters for the critiques lol, I can't help it, It's just my style. EDIT: I couldn't draw wings if my life depended on it. Quote:
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06-30-2009, 04:52 AM
Hi alexus!
Did a two quick paintovers: first pic, I realize that the hand was in perspective, but I think you pushed it way too far. That hand is huge! For the creature design, I don't think I made it any better (tried to make it look like it was walking), but the way that right leg is bent... just bothers me. I honestly think it should be bent the same way as the other front leg. I've seen bulldogs that have the same weird bending in their legs, but once again, I think this one was taken a little too far. I love the design though, awesome stuff. I don't see any problems with your other pictures. Great 3D scene btw. you're a really talented artist, keep it up. feel free to post more! |
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06-30-2009, 09:22 AM
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Thanks for the tips~ I can see that her legs are a bit strange on mine. Also, moving her onto the seat would be really easy to do on Photoshop, so I'll take that route. I did think there was something wrong with it but that seems like an easy way to fix it, so thanks Thanks for taking the time to critique my work~ ^_^ |
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06-30-2009, 09:56 AM
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yo, TheLastFortNight...!! I saw some of ur reply in other thread. u speak pretty staight forward, its happy that u said my work is nice. ( my english not so good, forgive me if i said something wrongly ) |
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06-30-2009, 10:07 AM
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06-30-2009, 04:43 PM
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imo, yes she is overweight. She isn't FAT or anything, but I wouldn't call her skinny. (please excuse the crappy 5 min sketches, proportion is off, I know) see? she kinda looks more like the second one than the first, and the first is kinda the "average" weight. (or maybe that's just my warped idea of average). I don't know. But your typical anime girl would be even skinnier than the first picture. Basically, your character has the clothes and the pose that indicates to me, that shes supposed to be sexy, but she doesn't really have the body for it IMO. I just think that in general, anime tends to exaggerate women to make them look like super models, which I think is wrong, but like... it works right? Many female characters have that ideal body, built for the sole purpose of fanservice. It's kinda sad when you think about it, but that exaggerated sex appeal does sell. |
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06-30-2009, 05:08 PM
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I guess when I draw women they usually have more meat on them in some pictures, usually on the thighs and hips, in others they really aren't. I'll try and get more of a balance next time. |
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06-30-2009, 06:05 PM
hello again Khengi. Welcome to the Art help thread.
I'll start critiques in a bout an hour if that's okay, I have to go out for a bit right now, But I should have finished critiques posted here in about 2 hours. You have some cool stuff here though. Quote:
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